There are plenty of animes that we’re sure fans will be happy to see added to the roster. The sequel could also bring new characters into the mix. The combat also needs a revamp to make it more fluid and satisfying. To hook in the players, it needs to have a well-paced storyline and unique missions that aren’t repetitive. However, we can expect Jump Force 2 to improve upon the shortcomings of its predecessor. Given this, the developers can potentially create Jump Force 2 or a new game in the franchise with a different title.Īs of writing this, there’s no news on what Jump Force 2 could be about. That game was also met with mixed reviews, but it was still followed by Jump Force. Believe it or not, the first Jump Force is already a sequel to a previous game called J-Stars Victory VS. However, there’s a slight chance that Jump Force 2 may be developed one day. This could be a sign that Bandai Namco is abandoning the franchise altogether, which shatters all hope for Jump Force 2. In 2022, the original Jump Force left digital stores and ended its online service. There’s also a chance that Jump Force 2 will never be made. Unfortunately, there are no official announcements regarding Jump Force 2’s release date. To answer your questions, here’s everything you need to know about Jump Force 2, along with its release date, story, and where you can play it. However, given the reception of the original, it’s no surprise that most people are skeptical about whether or not a sequel will come out. Jump Force’s ambition can become a great game if done correctly. Still, it’s hard to deny that the game doesn’t have a good premise, which means it can still be salvaged by a perfectly executed sequel, Jump Force 2. Although it was nice to see characters from different anime come together, the game heavily suffered from slow story pacing and repetitive combat. There are many moments in which I thought there was an issue with my TV’s speakers given how problematic the game’s overall sound design is.Anime fans had high expectations for Jump Force to be the best crossover of all time, only to be quite disappointed when it got released. Voice clips are very loud, while sound effects and music are barely recognizable. While there is a lot of voice acting and all original voice actors are present, Jump Force impresses with how poor its sound mixing is. The sound department is also pretty poor. It’s just too nauseating to look at what’s happening onscreen. The combination of fast-paced combat sections, terrible camera controls, poor framerate, and eye-bleeding motion blur results in a visual exercise of patience. Not to mention, the motion blur is still present in excessive quantities. The framerate is still very erratic, especially during the game’s near-infinite amount of cutscenes. Jump Force is still an eyesore its pseudo-realistic art style definitely doesn’t fit well with the anime characters that inhabit the game’s world. Back at E3 2018, I was already complaining about its framerate and eye-straining motion blur and it’s my displeasure to report that absolutely nothing has changed. It doesn’t help that the game is very disappointing when it comes to its technical performance. Just like J-Stars, you start off with a very small roster and have to unlock everyone else, but unlike the quick and user-friendly unlocking system from its predecessor, Jump Force requires you to endure its terrible story mode in order to unlock your favorite anime fighters.īeating the living crap out of Boruto is still fun, though. The actual additions to the roster are minute and are mostly comprised of even more characters from Dragon Ball Z, One Piece, Naruto, and the like, with the notable exception of characters from My Hero Academia, Yugi from Yu-Gi-Oh! and Light Yagami from Death Note. There are lots of characters to play as in this game, the vast majority making a comeback from J-Stars. Yep, that’s right, this is less of an arcade-inspired party fighting game and more of a fighting RPG hybrid, going completely against the legacy of its predecessors, as well as its entire marketing campaign. Everything from Xenoverse is here, from the emphasis on a huge explorable hub world, experience points, a lengthy campaign, customization, and a smaller emphasis on playing with anyone that isn’t your created character. Am I supposed to create an anime fighter or a Motley Crue band member?ĭespite being the sequel to J-Stars, Jump Force looks, plays and feels an awful like the Dragon Ball Xenoverse games, even though it has been developed by Spike Chunsoft, not Dimps.
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